Accessibility Intern- Master's or PhD
United States, Burbank · USA-CA-Burbank · Hybrid · Posted Oct 19, 2026
At a glance
- Workplace
- Hybrid
- Location
- United States, Burbank · USA-CA-Burbank
- Visa sponsorship
- Visa sponsorship not offered
About the role
- Join Insomniac Games and gain hands-on experience helping make video games more accessible and inclusive for players with disabilities.
- As an Accessibility Intern, you'll work alongside accessibility, design, and user research teams to support the development and improvement of accessibility features across game projects.
Responsibilities
- Participate in project discussions and review feature lists and development plans to help identify opportunities to improve accessibility throughout game development.
- Support accessibility design efforts by organizing and documenting features, including naming conventions, navigation patterns, and implementation workflows.
- Collaborate with UI/UX and design partners to explore accessibility concepts, provide wireframe feedback, and contribute research insights to feature discussions.
- Review gameplay to identify potential accessibility issues, document observations, and share findings with development teams.
- Assist with planning and conducting inclusive research involving gamers who have disclosed accessibility needs, including consultants, employees, and external participants.
- Observe and assist with moderating consultant sessions and, when appropriate, interviews with playtest participants.
- Collect and analyze feedback from surveys, telemetry, interviews, observations, and video to identify recurring themes, player behaviors, and accessibility challenges.
- Develop familiarity with accessibility guidelines and standards, including PlayStation Accessibility Standards (PAS), and learn from accessibility community perspectives, consultants, and industry experts.
- Prepare accessibility updates, documentation, presentations, and supporting materials to communicate findings and recommendations to development teams.
- Collaborate with SIE research partners and cross-functional teams on expert reviews, group studies, and accessibility initiatives.
Requirements
- Recently completed or currently pursuing a bachelor’s or higher degree in accessibility, inclusive design, game design, interaction design, UX design, or a related field.
- Interest in accessibility, inclusive design, user research, and creating better gaming experiences for players with disabilities.
- Strong verbal and written communication skills, with the ability to document observations, summarize information, and present findings to small internal groups with guidance.
- Strong organizational skills, attention to detail, and the ability to follow instructions, ask questions, and manage assigned tasks.
- Foundational ability to work with percentages, rates, and basic descriptive data, including reading tables and charts.
- Working knowledge of Microsoft Office or Google Workspace.
- Curiosity, problem-solving skills, and a willingness to learn from feedback and collaborate with cross-functional teams.
- Interest in learning about video game production processes and accessibility features in games.
- Students with expected graduation between May 2026 and December 2029 from an accredited university. Advanced Degree- Master's or PhD
- Must be available for the entire 12-week internship period.
Preferred qualifications
- Coursework, portfolio projects, volunteer work, or professional experience demonstrating an interest in accessible design, inclusive game experiences, accessibility standards, or designing for people with disabilities is preferred.
- Experience using accessibility features in games is a plus.
- Familiarity with survey tools such as Qualtrics or SurveyMonkey is a plus, with training provided as needed.
- Interest in developing quantitative research skills is encouraged.
Skills
- Microsoft Office
- Google Workspace
- Qualtrics
- SurveyMonkey