Brand Designer, Web
San Francisco, CA • New York, NY • United States · Remote · US · 5+ years experience · Remote · Posted Oct 8, 2026
At a glance
- Experience
- 5+ years experience
- Workplace
- Remote
- Location
- San Francisco, CA • New York, NY • United States · Remote · US
About the role
- The Brand Designer, Web will join the Figma Brand Studio to focus on designing for the web and up-leveling core marketing websites in brand-forward and unexpected ways.
- This position sits at the intersection of web design, software storytelling, and brand, requiring expert visual and UX instincts.
- The role involves shaping site structure, navigation, launch and campaign experiences, and evolving the web design system.
Responsibilities
- Own and drive best-in-class UX and visual design across Figma’s marketing websites, from concept through prototype and production
- Tell Figma’s software story on the web in compelling, inventive ways, working with Product Marketing and Content Strategy to show (not just tell) what our products can do
- Prototype and develop new web patterns and interactions that move past standard SaaS conventions, and partner with web engineers to make them real
- Design brand-forward web experiences for launches, campaigns, and events that feel novel and unexpected, while staying accessible and performant
- Shape site structure, information architecture, and navigation to better bring our content strategy to life and serve customers’ needs
- Evolve and contribute to our web design system, including templates and components that help the team ship quality work at speed
- Share learnings, experiments, and techniques with Brand Studio and partners to raise the bar across the org
Requirements
- 5+ years designing websites, with a portfolio that shows creative range, strong visual, interaction, and typographic craft, and a clear point of view on telling software stories on the web
- Fluent in designing, prototyping, and building with Figma, and curious about new design, build, and AI tools, with clear opinions on how and when to use them
- Strong systems thinking, grounded in information architecture, UX and accessibility best practices, and experience contributing to and evolving design systems and templates
- Experience using research and data to run experiments and drive decisions
- Comfortable with ambiguity and able to drive concepts from start to finish on your own, partnering closely with design, copy, strategy, engineering, product marketing, and growth along the way
Skills
- Figma
- Visual Design
- Prototyping
- Information Architecture
- Accessibility
- Design Systems