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Build Systems Engineer

2K

Austin · Los Angeles · Hybrid · Posted Oct 1, 2026

At a glance

Workplace
Hybrid
Location
Austin · Los Angeles
Visa sponsorship
Visa sponsorship not offered

About the role

  • The Build Systems Engineer will migrate, support, and optimize standardized build environments across Unreal Engine’s Horde and Jenkins.
  • This role focuses on ensuring the reliability, scalability, and efficiency of build pipelines by automating workflows and managing continuous integration.
  • The engineer will lead the migration of existing build pipelines to cloud infrastructure to improve service uptime and performance.

Responsibilities

  • Guide the migration of studio build pipelines to cloud environments.
  • Maintain and optimize existing build systems, focusing on Unreal Horde and Jenkins.
  • Contribute to standardization across Horde and Jenkins deployments.
  • Develop build automation scripts and maintain reusable pipeline components.
  • Assist in integrating related services, plugins, and automation tools into CI/CD workflows.
  • Support observability solutions to monitor build ecosystems and track cloud service performance metrics.
  • Create clear documentation and promote build automation and CI/CD best practices.
  • Collaborate with Perforce specialists to ensure reliable source control integration.
  • Provide technical support, guidance, and troubleshooting assistance to internal development and build teams.

Requirements

  • Practical experience running and maintaining Production level build systems supporting game development pipelines.
  • Hands-on experience migrating existing build pipelines to cloud infrastructure (AWS, Azure, or GCP).
  • Hands-on experience applying CI/CD, Agile, and DevOps methodologies.
  • Proficiency in scripting and automation using languages such as Python, C#, or similar.
  • Working knowledge of Infrastructure as Code tools (Terraform, Ansible).
  • Familiarity with configuration management tools (such as Puppet).
  • Solid OS troubleshooting skills across both Windows and Linux environments.
  • Strong problem-solving ability to isolate and resolve build pipeline failures.
  • Clear communication and collaborative skills.
  • Commitment to good documentation habits and continuous learning.

Workplace

  • Hybrid role

Skills

  • Unreal Engine
  • Horde
  • Jenkins
  • AWS
  • Azure
  • GCP
  • Python
  • C#
  • Terraform
  • Ansible
  • Puppet
  • Perforce
Show all 14 skills
  • Windows
  • Linux

2K

Build Systems Engineer

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