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C++ Gameplay Engineer

Mojang Studios

Stockholm · Mojang Studios Stockholm · 3-5 years experience · Hybrid · Posted Oct 13, 2026

At a glance

Experience
3-5 years experience
Workplace
Hybrid
Location
Stockholm · Mojang Studios Stockholm

About the role

  • As a member of the Minecraft team, you will help create gameplay features that allow our incredible community to realize their creations using mechanics and technologies you helped create.
  • You will also contribute to improving the performance and stability of the game as a whole by joining a cross-functional team collaborating with engineers, designers, artists, and quality assurance.

Responsibilities

  • Implement, test and iterate on new and existing gameplay features for upcoming Minecraft updates.
  • Work with game designers, artists, quality assurance and other developers to turn ideas into experiences for our players.
  • Contribute to technical and design discussions throughout the development of a feature.
  • Investigate and resolve issues in gameplay features and their underlying systems.
  • Help improve the quality, performance and stability of the game.
  • Participate in code reviews and share knowledge with other members of the team.

Requirements

  • At least 3-5 years of experience developing software in modern C++.
  • Experience implementing, debugging and testing software features.
  • An understanding of common software engineering practices.
  • Ability to communicate and collaborate in English.

Workplace

  • Based in Stockholm with a hybrid working model, working from the office three days a week.
  • Currently only considering candidates based in Sweden.

Skills

  • C++
  • Java

Mojang Studios

C++ Gameplay Engineer

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