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Concepteur·rice Sonore Technique Sénior·e

Hasbro

Quebec · Montréal · Hybrid · Posted Oct 1, 2026

At a glance

Workplace
Hybrid
Location
Quebec · Montréal

About the role

  • The Senior Technical Sound Designer will join the digital games team at Wizards of the Coast.
  • This role focuses on designing and developing audio features, tools, and workflows to support the creative vision and production efficiency of AAA game projects.
  • The position is offered in a hybrid format, requiring a mix of studio and remote work.

Responsibilities

  • Design and develop audio features, tools, and workflows in collaboration with audio leadership.
  • Collaborate with technical specialists to simplify processes and improve integration.
  • Work with the programming team to implement reliable and scalable audio pipelines.
  • Optimize audio resources and development methods to meet evolving project needs.
  • Identify and resolve cross-disciplinary issues, providing technical solutions and team support.
  • Document workflows, standards, and best practices to ensure consistency and knowledge sharing.
  • Work with quality assurance teams to analyze, report, and track audio bugs.
  • Anticipate and resolve performance and memory usage issues while maintaining audio quality.
  • Create audio content using sound design skills and commercial/proprietary tools.
  • Stay current with new audio technologies and innovations to guide technical choices.

Requirements

  • At least five years of relevant experience in the video game industry, specifically in technical sound design.
  • Mastery of game engines used in AAA production and audio implementation/integration methods.
  • Advanced expertise in MetaSound and Wwise, including configuration, optimization, and troubleshooting.
  • Experience with Unreal Engine, Blueprint visual scripting, and engine tools for large-scale audio implementation.
  • Demonstrated experience in designing and developing custom audio tools and workflows.
  • Proficiency with scripting and level design tools.
  • Strong understanding of end-to-end game development pipelines across disciplines.
  • Excellent oral and written communication skills for explaining technical and creative concepts.
  • Autonomy, proactive problem-solving, and ability to adapt to evolving project needs.

Preferred qualifications

  • Knowledge of programming or scripting languages such as C++, Python, or C#.
  • Passion for video games and a solid understanding of the industry's audio sector.
  • Experience on large-scale AAA productions.
  • Knowledge of different phases of game development.

Benefits

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks
  • Annual and long-term incentive programs

Workplace

  • Hybrid role with a mix of studio and remote work.

Skills

  • MetaSound
  • Wwise
  • Unreal Engine
  • Blueprint
  • C++
  • Python
  • C#

Hasbro

Concepteur·rice Sonore Technique Sénior·e

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