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Design Engineer

Roblox

San Mateo, CA · San Mateo · USD 176,940-214,710 / year · 3+ years experience · Full-time · Onsite · Posted Sep 29, 2026

At a glance

Experience
3+ years experience
Employment
Full-time
Workplace
Onsite
Location
San Mateo, CA · San Mateo
Salary
USD 176,940-214,710 / year · Base salary
Visa sponsorship
Visa sponsorship not offered

About the role

  • As a Design Engineer on the Design Acceleration team, you will be an individual contributor focused on evolving systems and processes that power Roblox's design organization through scalable systems, AI integrations, and custom tooling.
  • You will build internal tools like Figma plugins and design utilities that empower designers and engineers to work faster and more cohesively.
  • Your work will help ensure design tools, AI agents, and prototypes deploy seamlessly into production environments.

Responsibilities

  • Architect and build scalable backend services and APIs that connect our design tools to AI models and production environments (Roblox Studio).
  • Develop agentic workflows and orchestration layers (such as Model Context Protocol servers) to enable natural language generation of UI components, layouts, and prototypes.
  • Build automated CI/CD pipelines and infrastructure to abstract away complex DevOps workflows, creating "zero-config" development environments for non-technical designers.
  • Design and maintain the data architecture that connects our design system to our AI data sources, ensuring design tokens and components are programmatically accessible and synced across multiple platforms.
  • Create internal tools, develop plugins for tools like Figma and Cursor, and build web apps focused on design linting, code generation, and automated compliance at scale.
  • Serve as the deeply technical bridge between core engineering, AI research, and product design, ensuring our design acceleration tools are secure, performant, and structurally sound.

Requirements

  • 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API design.
  • Demonstrated experience building scalable internal services, not just frontend interfaces.
  • Familiarity with LLM orchestration, agentic workflows, and AI protocols (e.g., MCP).
  • Experience with cloud infrastructure, feature-flag management, version control (GitHub Enterprise), and automated deployment pipelines.
  • Strong understanding of Figma plugin architecture and how to programmatically parse and manipulate design data at scale.

Preferred qualifications

  • Experience with Roblox development, Lua/React-Lua, or game-engine UI architecture.
  • Experience with ASTs (Abstract Syntax Trees), compiler logic, or automated code generation.

Benefits

  • Equity compensation
  • Benefits as described on the company benefits page

Workplace

  • Roles based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.

Skills

  • APIs
  • LLM Orchestration
  • CI/CD Pipelines
  • DevOps
  • GitHub Enterprise
  • Figma
  • Cursor
  • Lua
  • React-Lua
  • ASTs

Roblox

Design Engineer

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