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Founding UI/UX Designer, Unannounced Game

supercell

London · 5+ years experience · Full-time · Hybrid · Posted Oct 14, 2026

At a glance

Experience
5+ years experience
Employment
Full-time
Workplace
Hybrid
Location
London

About supercell

  • Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.
  • So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects.
  • [https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3877a529-d46f-4989-afbb-fefd7f53cd61/Screenshot%202026-03-25%20at%2010.43.13.png]

About the role

  • Join a small group of obsessed game makers building an ambitious mobile game focused on collection and social.
  • As the founding UI & UX Designer, you will own the entire UX structure at a high level down to the UI art pixels in detail.
  • Work intimately with engineers, artists, and designers from the vision level down to hands-on implementation.

Responsibilities

  • UX flow design for entire game experience
  • Creation and implementation of UI screens, assets and animations
  • Involved in pioneering a modern workflow and optimise assets for performance
  • Discover and manage external partners where needed

Requirements

  • 5+ years of experience shipping UI/UX design for apps/games
  • Portfolio showcasing end-to-end UI/UX work on game projects, with examples of UI and UX flows
  • Proven ability to translate game design requirements into intuitive and visually stunning UI solutions
  • Experience collaborating closely with engineers, game designers and artists
  • Passionate about both UI & UX design
  • Range of 2D Art skills (UI elements, illustrations, animations, etc.)
  • Proficient understanding of Graphic Design and Typography
  • A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.

Benefits

  • Relocation support with dedicated mobility team and partners
  • Life-changing compensation model

Workplace

  • Based in the London office
  • Mostly an office-based role due to valuing a collaborative work environment and genuine human interactions

Skills

  • UI/UX Design
  • 2D Art
  • Graphic Design
  • Typography
  • AI Tools

supercell

Founding UI/UX Designer, Unannounced Game

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