Game Design Intern-Undergraduate
United States, Burbank · USA-CA-Burbank · Hybrid · Posted Oct 19, 2026
At a glance
- Workplace
- Hybrid
- Location
- United States, Burbank · USA-CA-Burbank
- Visa sponsorship
- Visa sponsorship not offered
About the role
- Join Insomniac Games as a Game Design Intern and gain hands-on experience creating and implementing gameplay content that helps bring game worlds to life.
- Work alongside experienced designers to develop gameplay experiences, including world authoring, combat setups, event triggering and scripted structural elements.
Responsibilities
- Create and implement gameplay content, including world authoring, combat setups, event triggering and scripted structural elements.
- Use development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software to support game design and content creation.
- Apply visual scripting or programming skills to implement and refine gameplay features.
- Collaborate with experienced designers to develop creative solutions and contribute to game development projects.
- Explore how level design, gameplay mechanics, and scripted events work together to create engaging player experiences.
- Learn and apply game design techniques and development workflows while receiving guidance and mentorship from senior team members.
Requirements
- Currently pursuing a Game Design degree at a college or university. Master's candidates may also apply.
- Basic familiarity with a 3D package such as Maya or 3DSMax is required.
- Scripting experience is required, preferably visual scripting, although knowledge of programming or scripting languages is also acceptable.
- Familiarity with development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software.
- Strong technical skills, including visual scripting or programming experience.
- Strong attention to detail, creativity, and an understanding of game design fundamentals.
- A self-motivated and responsible approach to learning, with the ability to articulate creative goals and turn ideas into actionable solutions.
- Passion for next-gen video games, with knowledge of the gaming industry and narrative action games.
Preferred qualifications
- Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
- Experience with Maya is preferred.
- Previous experience with level-editing tools, such as Unreal, Unity, or Hammer is a plus.
Benefits
- Fixed hourly pay rate of $36.50 USD
- Relocation assistance is available for eligible candidates
Skills
- Unity
- Unreal Engine
- Maya
- 3DSMax
- Hammer
- Visual Scripting