Java Gameplay Engineer
Stockholm · Mojang Studios Stockholm · 3-5 years experience · Hybrid · Posted Oct 13, 2026
At a glance
- Experience
- 3-5 years experience
- Workplace
- Hybrid
- Location
- Stockholm · Mojang Studios Stockholm
About the role
- As a Java Gameplay Engineer on the Minecraft team, you will help create gameplay features that allow our community to realize their creations using mechanics and technologies you helped create.
- You will also contribute to improving the performance and stability of the game as a whole while collaborating with a cross-functional team of engineers, designers, artists, and quality assurance colleagues.
Responsibilities
- Implement, test and iterate on new and existing gameplay features for upcoming Minecraft updates.
- Work with game designers, artists, quality assurance and other developers to turn ideas into experiences for our players.
- Contribute to technical and design discussions throughout the development of a feature.
- Investigate and resolve issues in gameplay features and their underlying systems.
- Help improve the quality, performance and stability of the game.
- Participate in code reviews and share knowledge with other members of the team.
Requirements
- At least 3-5 years of experience developing software in Java.
- Experience implementing, debugging and testing software features.
- An understanding of common software engineering practices.
- Ability to communicate and collaborate in English.
Workplace
- Based in Stockholm with a hybrid working model, working from the office three days a week.
- Currently only considering candidates based in Sweden.
Skills
- Java
- C++