At a glance
- Experience
- 3+ years experience
- Location
- Sydney
About the role
- As a Manager, Software Engineering at Riot Games Sydney, you will lead a small team of staff software engineers contributing to Unreal Engine-based core technology.
- This role combines people leadership, technical judgement, and delivery leadership to guide the delivery of reliable, reusable solutions that support game development across Riot.
Responsibilities
- Recruit engineers with strong technical judgement, collaborative leadership, and the ability to deliver in complex environments.
- Lead, coach, and develop a small team of staff software engineers, helping them strengthen their technical judgement, cross-team influence, and leadership while supporting their onboarding, performance, and career growth.
- Partner with engineering and product leaders to set clear priorities and connect the team’s work to meaningful developer and player outcomes.
- Build strong partnerships across relevant Riot teams to identify shared technical challenges, opportunities for reusable solutions, and ways to extend the team’s impact.
- Guide technical direction and delivery for Unreal Engine-based core technology work, balancing immediate needs with maintainability, reliability, and long-term value.
- Set a high bar for architectural judgement, technical collaboration, and delivery in complex or ambiguous problem spaces.
- Maintain clear technical ownership and effective knowledge sharing as projects and team responsibilities evolve.
- Stay hands-on through technical contributions outside the critical delivery path, such as prototyping, tooling, and engineering improvements, while keeping people leadership and team delivery as your primary focus.
Requirements
- 7+ years professional experience as a software engineer
- 3+ years experience as an Engineering Manager leading engineers
- 3+ years experience in a technical lead role
- Experience recruiting candidates and growing an engineering team
- Experience with software development, including shipping one or more products on large code bases that span a range of platforms and tools.
- Experience collaborating across teams and disciplines to create solutions.
- Experience developing with C++
- Experience working with game development teams
- Experience working with game engines
- Exposure to working with Unreal Engine
Benefits
- Open paid time off policy
- Paid parental leave (for both primary and secondary carers)
- Flexible work schedules
- Co-op gaming areas
- Play fund
- Snacks
- Medical Insurance that covers you and your dependents
- Employee Assistance Program
- Wellness fund
- Donation matching of time and money to registered charities
Skills
- C++
- Unreal Engine