Principal Animation Artist - Unpublished R&D Product
Shanghai, China · 10+ years experience · Posted Oct 15, 2026
At a glance
- Experience
- 10+ years experience
- Location
- Shanghai, China
About the role
- As a Principal Animation Artist at Riot, you will define craft standards, coach the animation team, and influence other disciplines such as VFX, character, and rigging technical artists.
- You will be responsible for all aspects of player-facing animation systems and character performance, from early ideation through final shipping-quality release on an unpublished R&D product.
- Your craft expertise will breathe life into iconic and beloved characters for players while you report to the Art Director of the team.
Responsibilities
- Drive the quality and direction of gameplay animation, ensuring a high bar for responsiveness, clarity, and cohesion.
- Own and evolve multiple player-facing animation systems, ensuring scalability and consistency across features.
- Define and establish animation best practices, workflows, and quality standards for the team.
- Partner with design, engineering, and technical art to shape animation systems and influence gameplay integration.
- Anticipate systemic challenges and lead solutions that improve long-term reliability and performance.
- Guide and mentor animators, elevating craft quality across the team.
- Influence cross-team collaboration and alignment on animation-related systems and pipelines.
- Identify opportunities to improve tools, pipelines, and production strategies at a broader level.
Requirements
- 10+ years of professional experience in game or entertainment animation.
- Experience defining animation pipelines or standards at a team or project level.
- Expert proficiency in Maya.
- Extensive experience working with Unreal Engine.
- Deep understanding of animation systems, state machines, and runtime behaviors.
- Experience owning and delivering complex animation systems across a project lifecycle.
- Experience mentoring and elevating other animators.
- Fluency in Mandarin Chinese.
Skills
- Maya
- Unreal Engine