Research Engineer / Performance Engineer, RL Distributed Systems
San Francisco, CA | New York City, NY | Seattle, WA · San Francisco · USD 500,000-850,000 / year · Hybrid · Posted Sep 29, 2026
At a glance
- Workplace
- Hybrid
- Location
- San Francisco, CA | New York City, NY | Seattle, WA · San Francisco
- Salary
- USD 500,000-850,000 / year · Base salary
- Visa sponsorship
- Visa sponsorship available
About Anthropic
- Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.
About the role
- As a Research Engineer on the Distributed Systems team within RL Engineering, you will work on whatever part of the system is the current limit, from scheduling and placement to data movement and storage.
- Your work ensures that RL runs—which involve concurrent training, sampling, and environment execution across a large fleet of accelerators—keep making progress while hardware fails and load shifts.
Responsibilities
- Design, build, and operate the distributed systems that run RL at scale, across training, sampling, and environment execution
- Find and remove whatever currently limits the system, whether it's scheduling, data movement, storage, networking, or coordination
- Build fault tolerance into every layer: failure detection, isolation, and recovery that keep long-running jobs making progress without human intervention
- Design resource management and autoscaling so that compute follows demand as a run's needs shift
- Build observability that makes it possible to understand what a run is doing and why it slowed down, stalled, or produced unexpected results
- Build automation that detects and remediates common problems, and design interfaces that let engineers and automated tools operate runs safely
- Work with researchers and performance engineers to make sure systems changes preserve training correctness and don't introduce subtle nondeterminism
- Remove classes of failure at their source through incident review, testing, and redesign, and write clear design documents for what you build
Requirements
- Strong software engineering skills in Python and at least one systems language such as Rust, C++, or Go
- Experience designing, building, and operating large-scale distributed systems in production
- Deep understanding of distributed systems fundamentals, including consistency, coordination, consensus, failure modes, and recovery
- Ability to reason quantitatively about throughput, latency, and resource costs across compute, memory, storage, and network
- Experience debugging complex failures across many hosts and services, including failures you can't reproduce locally
- Strong written communication, including design documents and incident writeups
- Minimum education: Bachelor’s degree or an equivalent combination of education, training, and/or experience
- Required field of study: A field relevant to the role as demonstrated through coursework, training, or professional experience
Preferred qualifications
- Experience running ML training or inference infrastructure at scale
- Experience across several layers of the stack, such as scheduling, storage, networking, and orchestration
- Experience building schedulers, autoscalers, or resource management systems
- Experience with container orchestration such as Kubernetes, and with sandboxed or virtualized code execution at scale
- Experience with high-performance networking, RDMA, or collective communication libraries
- Experience building observability or automated remediation for large fleets
- Experience with async Python frameworks such as Trio or asyncio
- Familiarity with reinforcement learning or large language model training workloads
Benefits
- Competitive compensation and benefits
- Optional equity donation matching
- Generous vacation
- Parental leave
- Flexible working hours
Workplace
- Location-based hybrid policy requiring staff to be in one of the offices at least 25% of the time, though some roles may require more time in-office
- Offices located in San Francisco, CA, New York City, NY, and Seattle, WA
Skills
- Python
- Rust
- C++
- Go
- Kubernetes
- RDMA
- Trio
- Asyncio