
At a glance
- Location
- Canada
About the role
- The UI Scripter will join the Montreal team at Skeleton Key, a division of Wizards of the Coast, to work on a AAA game.
- The role focuses on integrating UI features within Unreal Engine and connecting them to game systems to create intuitive and responsive interfaces.
Responsibilities
- Integrate game UI using UMG and Blueprints in Unreal Engine and connect them to game systems.
- Connect menus, HUDs, and widgets to gameplay systems and data.
- Create reusable UI components and contribute to maintaining existing UI development frameworks.
- Implement navigation and input management for controller, mouse, and keyboard.
- Diagnose and fix issues related to logic, layout, performance, and UI integration.
- Collaborate with UI/UX, art, design, and programming teams.
Requirements
- Experience creating interfaces in Unreal Engine using UMG and Blueprints.
- Understanding of Blueprint programming, events, interfaces, and data flow.
- Strong debugging and problem-solving skills.
- Knowledge of UI navigation, input management, resolution adaptation, and localization.
- Ability to translate design mockups and specifications into functional, clean, and maintainable code.
- Strong communication and collaboration skills.
Preferred qualifications
- Experience with Common UI in Unreal Engine.
- Knowledge of C++.
- Experience with console development.
- Professional experience in video game development or a relevant portfolio.
Benefits
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
- Annual and long-term incentives
Workplace
- The role is based in Montreal, Quebec.
Skills
- Unreal Engine
- UMG
- Blueprints
- C++
- Common UI
- UI/UX