Senior Engine Programmer
Remote · NY (Remote) · Saratoga Springs, NY · US (Remote) · USD 100,000-150,000 / year · Posted Oct 14, 2026
At a glance
- Location
- Remote · NY (Remote) · Saratoga Springs, NY · US (Remote)
- Salary
- USD 100,000-150,000 / year · Base salary
About the role
- Rushdown Studios is looking for a Senior Engine Programmer to join in support of a partner studio.
- In this role, you will work alongside the team to build, optimize, and maintain central technologies capable of servicing multiple games with unique needs.
Responsibilities
- Design, develop, and maintain core game engine systems using modern C++.
- Write clean and intuitive code that can easily be understood by external developers and extended in the future.
- Evaluate new technologies and tools capable of improving software development workflows, engine capabilities, and runtime performance.
- Collaborate with external programmers to enable their features to run as quickly and efficiently as possible.
- Solve crashes, performance bottlenecks, and other problems on both PC and console.
Requirements
- Four (4) years of professional experience with C++, including industry experience building and maintaining proprietary game engine technology.
- Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code.
- Strong understanding of mathematics, analytics, and computer science fundamentals (e.g., data structures, algorithms, concurrency).
- Familiarity with real-time rendering systems and GPU/CPU performance profiling, analysis, and optimization.
- Experience with multithreaded programming, synchronization, and parallel processing.
- Willingness to selflessly put player experiences first — before even your own code and ego.
- Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
Preferred qualifications
- Experience with multiple game engines, including Unreal Engine.
- Knowledge of 3D graphics, animation, game AI, or gameplay tooling.
- Familiarity with scripting languages (e.g., Python, Lua) for game development.
- Experience with console development, including optimizing for specific platforms and navigating related performance constraints.
Benefits
- Compensation: $100,000-150,000/year
- 9 Paid Holidays
- Flexible PTO
- Annual Winter Break Closure
- Medical, Dental, and Vision Insurance
- Annual Video Game Budget
- 401(k) Retirement Plan
- Paid Parental Leave
Workplace
- Strong preference for local candidates willing to work from the office on a hybrid basis (Tuesday-Thursday) or fully remote candidates in the Eastern United States.
- Open to expanding the list of remote-eligible states for the right candidate.
Skills
- C++
- Unreal Engine
- Python
- Lua