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Senior Game Designer

Hasbro

Canada · Posted Oct 5, 2026

At a glance

Location
Canada

About the role

  • Skeleton Key is seeking an experienced Senior Gameplay Designer to join the Montreal team and help bring its first AAA game to life.
  • The role focuses on creating compelling combat, enemies, and encounters while collaborating with passionate cross-functional teams.

Responsibilities

  • Design, implement, and tune enemies, abilities, and combat behaviors.
  • Create NPC AI using Unreal Engine tools and visual scripting.
  • Build engaging encounter compositions that support pacing and progression.
  • Take gameplay features from prototype through implementation and polish.
  • Balance combat difficulty, enemy roles, and player-facing feedback.
  • Collaborate with design, animation, engineering, and level teams.
  • Provide feedback and mentorship to other gameplay designers.

Requirements

  • Senior-level experience designing combat for action or action RPG titles.
  • Experience creating enemies, abilities, AI behaviors, and encounters.
  • Strong Unreal Engine and visual scripting skills.
  • A deep understanding of combat pacing, balance, readability, and player feedback.
  • Strong communication, collaboration, and problem-solving skills.
  • At least one shipped AAA or comparable title.

Preferred qualifications

  • Experience designing boss encounters.
  • Familiarity with Unreal Behavior Trees, EQS, and Gameplay Ability System.
  • Experience working with animation systems and combat metrics.
  • Experience with 1st-person action combat and mechanics.

Benefits

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks
  • Annual and long-term incentives

Skills

  • Unreal Engine
  • Visual Scripting
  • Unreal Behavior Trees
  • EQS
  • Gameplay Ability System

Hasbro

Senior Game Designer

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