
Senior Machine Learning Engineer, 3D Data
San Mateo, CA · San Mateo · USD 212,490-295,250 / year · 5+ years experience · Full-time · Onsite · Posted Sep 28, 2026
At a glance
- Experience
- 5+ years experience
- Employment
- Full-time
- Workplace
- Onsite
- Location
- San Mateo, CA · San Mateo
- Salary
- USD 212,490-295,250 / year · Base salary
- Visa sponsorship
- Visa sponsorship not offered
About the role
- As a Machine Learning Engineer on the Foundation AI organization, you will architect the data flywheel that enables 3DGen.
- You will design, implement, and scale high-performance infrastructure to crawl, create, curate, store, and serve massive 3D datasets for foundation models.
- The role involves partnering with AI researchers to bridge the gap between research prototypes and production-scale systems.
Responsibilities
- Architect and maintain automated pipelines for the ingestion, cleaning, and pre-processing of petabyte-scale 3D datasets.
- Research and implement synthetic data creation pipelines.
- Collaborate with ML Engineers and Data Scientists to build tooling and troubleshoot data-related system issues.
- Build and own evaluation frameworks, including heuristic-based metrics and human-in-the-loop interfaces.
- Design and optimize high-throughput, low-latency Inference APIs for internal and external access.
- Participate in literature reviews to identify and implement optimizations in generative modeling.
- Implement monitoring for pipeline health and optimize data loading for GPU efficiency.
Requirements
- 5+ years of experience as a research-focused data systems engineer.
- Expertise in building scalable ML data pipelines for batch and real-time environments.
- Experience processing very large datasets (Petabytes or more).
- Proficiency in Python for automation, tooling, and infrastructure management.
- Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field.
- Passion for generative AI, particularly in 3D/4D content domains.
Preferred qualifications
- Experience with experiment tracking platforms like Weights & Biases or MLflow.
- Experience managing versioning for massive-scale datasets.
- Proven track record of developing internal human-in-the-loop workflows and annotation tooling for 3D or video data.
- Strong C++ proficiency for low-level optimization of data-loader performance.
- Hands-on experience with Roblox Studio, Blender, Unreal Engine, or Unity.
Benefits
- Equity compensation
- Annual salary range of $212,490—$295,250 USD
Workplace
- Onsite Tuesday, Wednesday, and Thursday.
Skills
- Python
- C++
- MLOps
- Weights & Biases
- MLflow
- Roblox Studio
- Blender
- Unreal Engine
- Unity
- Generative AI
- Distributed Systems