Senior Programmer, AI and Creation Tools
London, England · Cary · Full-time · Posted Oct 5, 2026
At a glance
- Employment
- Full-time
- Location
- London, England · Cary
About Epic Games
- Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
- Like what you hear? Come be a part of something Epic!
- Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
- Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
About the role
- Epic Games is seeking a Senior Programmer for AI and Creation Tools to evolve artist tools within the Unreal Editor, focusing on geometry and texturing processing, terrain authoring, and procedural generation.
- This role involves supporting both user-driven and agentic workflows, exploring and implementing new interaction paradigms, and directly impacting artist productivity on a leading game engine.
Responsibilities
- Support and extend existing artist tools for internal and external users
- Refactor existing tools to be more accessible and effective for agentic workflows
- Create new tools at the intersection of user-driven and agent-driven content creation
- Collaborate with artists on internal projects and productions
- Work with other developers across team boundaries on shared initiatives
- Contribute to major initiatives that shape the future of the Unreal Editor
Requirements
- Excellent C++ skills
- Strong background in developing artist tools within the games or film industry
- Experience with geometry processing, texture processing, or procedural generation
- Fluency in using current agentic tools and workflows for programming tasks
- Track record of exploring and applying AI capabilities to advance artist workflows
- Experience developing in a large codebase
- Ability to work independently and deliver effectively as part of a distributed team
- Experience working collaboratively to deliver high-quality outcomes across teams
Benefits
- 100% paid benefits except for PMI (for dependents)
- Pension
- Private medical insurance
- Health care cash plan
- Dental insurance
- Disability and life insurance
- Critical illness coverage
- Cycle to work scheme
- Flu shots and health checks
- Free therapy and coaching through Modern Health
Skills
- C++
- Geometry Processing
- Texture Processing
- Procedural Generation
- Unreal Editor