Senior Rendering Programmer
BLANK, BLANK, Multiple Locations · Cary · Full-time · Posted Sep 25, 2026
At a glance
- Employment
- Full-time
- Location
- BLANK, BLANK, Multiple Locations · Cary
About Epic Games
- Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
- Like what you hear? Come be a part of something Epic!
- Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
- Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
About the role
- The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC.
- You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state.
- This role is the perfect opportunity to work on the rendering systems that power Fortnite's visuals, improving existing features and designing new ones.
Responsibilities
- Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations
- Solve device-specific CPU and GPU performance and compatibility issues
- Address rendering performance and device compatibility, including the shader pipeline
- Improve rendering systems and optimize their stability and performance across various graphics APIs
- Implement improvements in low-level systems that interface with platform APIs, such as memory allocators, file systems, and input systems
- Monitor stability and performance data from Fortnite releases and improve Unreal Engine's systems and applications in Fortnite-specific use cases
- Work with GPU vendors and other partners to resolve technical issues and collaborate on improving underlying technologies
- Assess performance data across various hardware and improve Unreal Engine's rendering systems and applications in Fortnite-specific use cases
- Collaborate with a variety of other Epic teams to help them solve complex technical challenges
Requirements
- Strong C++ knowledge and multi-threaded programming techniques
- Ability to code and architect various core engine systems
- Real-time rendering experience in the games industry or for the computer graphics industry
- Knowledge of at least one graphics API and a general understanding of modern graphics API architecture
- Experience in profiling and optimizing a large codebase
- Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level
Preferred qualifications
- DirectX 12 preferred
- Experience with OS-level systems, Windows APIs, and common frameworks
Benefits
- 100% of premiums paid for employee and dependents
- Medical, Dental, Vision HRA, Long Term Disability, Life Insurance
- 401k with competitive match
- Robust mental well-being program through Modern Health with free therapy and coaching for employees and dependents
- Events and company-wide paid breaks
- Unlimited PTO and sick time
- Paid sabbatical for 7 years of employment
- Discretionary incentive programs
Skills
- C++
- DirectX 12