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Senior Rigging Artist

Skydance

Madrid · 3+ years experience · Full-time · Hybrid · Posted Oct 13, 2026

At a glance

Experience
3+ years experience
Employment
Full-time
Workplace
Hybrid
Location
Madrid

About the role

  • As a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.
  • Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve.

Responsibilities

  • Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production-ready rig deformations.
  • Works with Animators to aid with deformation rigs to provide a broad range of motion.
  • Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
  • Is responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
  • Troubleshoots and fixes rig issues.
  • Collects artistic feedback and fine-tunes rig behavior.
  • Delivers on time following Production quality standards.
  • Prototype, develops and implements new techniques and processes to solve unique and technical character production challenges.
  • Works together with the team , providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.

Requirements

  • Has strong experience in facial deformation but also experience in body rigging.
  • Has strong experience sculpting expressions.
  • Strong artistic and technical rigging skills.
  • Proficiency within a character pipeline.
  • Proficiency in using Maya in a production environment.
  • Experience with sculpting tools in Body, Face and Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and their kinematics functions.
  • Advanced Python scripting follows coding standards including Qt Interfaces and UX.
  • High English level.

Preferred qualifications

  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • Spanish desirable.

Workplace

  • Hybrid workplace

Skills

  • Maya
  • Python
  • Qt
  • C/C++

Skydance

Senior Rigging Artist

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