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Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product

Riot Games

Sydney · 3+ years experience · Posted Oct 20, 2026

At a glance

Experience
3+ years experience
Location
Sydney

About the role

  • As a Senior Software Engineer on our unpublished R&D product at Riot Games in Sydney, you will design, implement, and iterate on modern game development workflows, pipelines, and automation.
  • You will work in a small cross-functional team alongside a product lead, technical artists, and other engineers to deliver dependable, high-quality experiences for players.
  • You will drive technical initiatives, guide technical vision, and collaborate globally to build next-generation features and technology.

Responsibilities

  • Co-design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
  • Work with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
  • Work collaboratively across multiple timezones to gather requirements and consistently deliver robust, scalable, and performant systems.
  • Help build best practices related to build & automation systems and foster a collaborative environment where knowledge and skills are shared.
  • Contribute to the technical culture of the team, ensuring the right balance of speed and sustainability.
  • Troubleshoot live service issues as part of an on-call rotation.

Requirements

  • 3+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
  • Professional experience and proficiency in C and C++, with strong debugging skills
  • Strong understanding of common game and software design patterns.
  • Experience in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
  • Experience working in cross-functional teams and collaborating across disciplines & time-zones.

Benefits

  • Open paid time off policy
  • Paid parental leave (for both primary and secondary carers)
  • Flexible work schedules
  • Co-op gaming areas
  • Play fund
  • Snacks
  • Medical Insurance that covers you and your dependents
  • Employee Assistance Program
  • Wellness fund
  • Donation matching of time and money to registered charities

Skills

  • C
  • C++
  • Golang
  • C#
  • Unreal Engine 5
  • Blueprint
  • Iris

Riot Games

Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product

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