Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product
Sydney · 3+ years experience · Posted Oct 20, 2026
At a glance
- Experience
- 3+ years experience
- Location
- Sydney
About the role
- As a Senior Software Engineer on our unpublished R&D product at Riot Games in Sydney, you will design, implement, and iterate on modern game development workflows, pipelines, and automation.
- You will work in a small cross-functional team alongside a product lead, technical artists, and other engineers to deliver dependable, high-quality experiences for players.
- You will drive technical initiatives, guide technical vision, and collaborate globally to build next-generation features and technology.
Responsibilities
- Co-design and implement solutions for large scale automation and build tooling across a distributed network of servers.
- Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
- Work with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
- Work collaboratively across multiple timezones to gather requirements and consistently deliver robust, scalable, and performant systems.
- Help build best practices related to build & automation systems and foster a collaborative environment where knowledge and skills are shared.
- Contribute to the technical culture of the team, ensuring the right balance of speed and sustainability.
- Troubleshoot live service issues as part of an on-call rotation.
Requirements
- 3+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
- Professional experience and proficiency in C and C++, with strong debugging skills
- Strong understanding of common game and software design patterns.
- Experience in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
- Experience working in cross-functional teams and collaborating across disciplines & time-zones.
Benefits
- Open paid time off policy
- Paid parental leave (for both primary and secondary carers)
- Flexible work schedules
- Co-op gaming areas
- Play fund
- Snacks
- Medical Insurance that covers you and your dependents
- Employee Assistance Program
- Wellness fund
- Donation matching of time and money to registered charities
Skills
- C
- C++
- Golang
- C#
- Unreal Engine 5
- Blueprint
- Iris