Senior Technical Artist (UE5)

skybox labs

Burnaby · USD 102,000-140,000 · 7+ years experience · Hybrid · Posted Oct 9, 2026

At a glance

Experience
7+ years experience
Workplace
Hybrid
Location
Burnaby
Salary
USD 102,000-140,000 · Base salary

About the role

  • SkyBox Labs is looking for a Senior Technical Artist to join an ambitious AAA co-development project set within a highly anticipated universe.
  • Working in close collaboration with a partner studio, you will play a pivotal role in establishing technical foundations, worldbuilding workflows, and real-time optimization strategies for large-scale UE5 environments.
  • The role involves defining modern procedural pipelines, optimizing open-world performance, and crafting custom editor tooling that empowers art and level design teams.

Responsibilities

  • Real-Time Performance & Optimization: Establish and enforce content creation best practices for large open-world environments in UE5; perform real-time profiling, diagnose bottlenecks, and drive optimization solutions across geometry, materials, and streaming.
  • Worldbuilding & Procedural Pipelines: Design, build, and support high-level procedural systems (PCG, Blueprints, Houdini) for open-world environment creation, including terrain workflows, road/spline tools, and automated asset placement systems.
  • Editor Tooling & Artist Efficiency: Develop custom Unreal Engine editor tools, utility widgets, actor workflows, and workflow automations that maximize iteration speed and team efficiency for level artists and environment teams.
  • Cross-Discipline Collaboration & Guidance: Act as a technical guide and force multiplier for the art team—providing clear documentation, establishing standards, and offering day-to-day technical direction to bridge artistic goals with engine performance limits.
  • Proactive Problem-Solving & Communication: Navigate high-level design concepts and incomplete specs with autonomy—taking ownership to investigate technical paths, communicate proactively across disciplines to resolve ambiguity, and deliver robust technical solutions.

Requirements

  • Relevant Experience: 7+ years of professional game development experience in Technical Art or Environment Art (with a heavy focus on technical workflows, environment pipelines, and performance optimization), including at least one shipped major AAA title.
  • Deep UE5 & Procedural Mastery: Deep hands-on expertise with Unreal Engine 5, Houdini, and Unreal's Procedural Content Generation (PCG) framework.
  • Open World Optimization: Proven track record of optimizing complex UE5 environments and implementing content pipelines that balance high visual fidelity with strict runtime performance targets.
  • Editor Tooling & Automation: Strong experience developing editor utility tools, custom editor interfaces, and automated workflows within Unreal Engine.
  • Strong Social & Communication Skills: Excellent interpersonal and communication skills with a natural ability to guide artists, convey complex technical concepts clearly, and act as an informal technical lead across teams.
  • Self-Motivated & Autonomous Mindset: Comfort operating in an environment where solutions aren't spoon-fed. You enjoy tackling high-level, open-ended challenges and driving them to completion.
  • Artistic Eye: A strong eye for visual quality and aesthetics, ensuring technical optimizations and automations never compromise the artistic vision.

Preferred qualifications

  • Scripting & Shading Foundations: Strong programming/scripting foundations in Blueprints, Python, HLSL, or C++.
  • Broad Tech Art Experience: Technical experience across adjacent disciplines, such as graphics/lighting, character pipelines, animation systems, or VFX.

Benefits

  • Annual bonus and up to 3% RRSP matching available
  • Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy
  • Flexible hybrid working arrangements
  • Employee Assistance Program
  • 3 weeks of vacation leave
  • Free gym at the Burnaby Studio
  • SkyBox University and Guild Program for growth and development
  • Lunch & Learns
  • Social events including trivia nights, karaoke nights, movie nights, and group activities
  • Employee Resource Groups (ERGs)

Workplace

  • Hybrid capacity with three days a week at the studio in Burnaby, BC.

Skills

  • Unreal Engine 5
  • Houdini
  • Procedural Content Generation (PCG)
  • Blueprints
  • Python
  • HLSL
  • C++

skybox labs

Senior Technical Artist (UE5)

Apply now