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Software Engineer, Test Frameworks & Tooling

Roblox

San Mateo, CA · San Mateo · USD 153,120-196,750 / year · 1+ years experience · Full-time · Onsite · Posted Oct 6, 2026

At a glance

Experience
1+ years experience
Employment
Full-time
Workplace
Onsite
Location
San Mateo, CA · San Mateo
Salary
USD 153,120-196,750 / year · Base salary
Visa sponsorship
Visa sponsorship not offered

About the role

  • The Test Frameworks & Tooling team designs, builds, and scales tools and services that power the test automation lifecycle of Roblox services.
  • Systems span test frameworks, execution, orchestration and debugging, AI test generation, and canary analysis.

Responsibilities

  • Build and scale test automation infrastructure: Design, implement, and evolve the frameworks, runners, orchestration services, workflow integrations, and supporting infrastructure that power reliable testing across Roblox's supported platforms
  • Advance the AI-native test lifecycle: Develop intelligent tooling that improves test authoring, selection, execution, maintenance, and failure triage, using AI to reduce manual effort and make testing more accessible and effective
  • Develop test orchestration and intelligence: Build systems that connect test planning, test selection, execution, and failure analysis, enabling more efficient use of test infrastructure and faster feedback to engineers
  • Improve test reliability and debugging: Build tools and services that improve test stability, observability, failure diagnosis, and maintenance across a large and evolving test ecosystem
  • Shift quality earlier in the development lifecycle: Integrate automated quality checks and actionable test feedback into development and CI/CD workflows to help teams identify and resolve issues earlier
  • Drive projects end to end: Take ownership of technical initiatives from problem definition, design, and implementation through production deployment, adoption, measurement, and continuous improvement
  • Collaborate across engineering: Partner with application, platform, QA, infrastructure, and developer productivity teams to develop scalable solutions that address the needs of engineers across Roblox

Requirements

  • 1+ years of experience building large-scale backend or infrastructure systems
  • Knowledge: You are proficient in one or more programming languages (C#, Go, Python or similar programming language)
  • Curiosity: You are curious and passionate about solving open-ended problems
  • Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution
  • Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system

Preferred qualifications

  • An understanding of building systems that operate at high QPS with low-latency requirements is a plus
  • Experience working on infrastructure or performance-critical backend systems is a plus

Benefits

  • Equity compensation
  • Benefits as described on this page

Workplace

  • Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted)

Skills

  • C#
  • Go
  • Python

Roblox

Software Engineer, Test Frameworks & Tooling

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