Technical Designer - Intern
Sony Interactive Entertainment
Canada, Montreal, QC · CAN-QC-Montreal-Rue St-Hubert · Posted Sep 29, 2026
At a glance
- Location
- Canada, Montreal, QC · CAN-QC-Montreal-Rue St-Hubert
About the role
- The Technical Designer works as a bridge between game design, level design, and programming as part of the Haven Interactive Studios project team.
- You will anticipate and support the game modes team as part of the features and systems validation process.
Responsibilities
- Develop and maintain in-game tools and debug tools for designers.
- Work closely with the programming team to enhance existing tools and create new ones.
- Build a solid rational level design checklist in parallel with features and systems development.
- Communicate technical requirements to the level design team to ensure the best in-game experience.
- Act as a bridge between the design team and the engineering team to ensure tools and engine developments support game design needs.
- Implement data validation strategies including reports and automated testing.
- Optimization for systems and features.
- Clean up outdated data and error logs.
Requirements
- Currently enrolled in University/College with programming, game design or technical design focus
- Scripting or programming experience