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Technical Designer - Intern

Sony Interactive Entertainment

Canada, Montreal, QC · CAN-QC-Montreal-Rue St-Hubert · Posted Sep 29, 2026

At a glance

Location
Canada, Montreal, QC · CAN-QC-Montreal-Rue St-Hubert

About the role

  • The Technical Designer works as a bridge between game design, level design, and programming as part of the Haven Interactive Studios project team.
  • You will anticipate and support the game modes team as part of the features and systems validation process.

Responsibilities

  • Develop and maintain in-game tools and debug tools for designers.
  • Work closely with the programming team to enhance existing tools and create new ones.
  • Build a solid rational level design checklist in parallel with features and systems development.
  • Communicate technical requirements to the level design team to ensure the best in-game experience.
  • Act as a bridge between the design team and the engineering team to ensure tools and engine developments support game design needs.
  • Implement data validation strategies including reports and automated testing.
  • Optimization for systems and features.
  • Clean up outdated data and error logs.

Requirements

  • Currently enrolled in University/College with programming, game design or technical design focus
  • Scripting or programming experience

Sony Interactive Entertainment

Technical Designer - Intern

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