
At a glance
- Location
- Canada
About the role
- The UI Scripter will join the Montreal studio to implement and connect UI features for a new AAA game.
- This role focuses on building intuitive, responsive game interfaces within Unreal Engine.
Responsibilities
- Implement and hook up game UI using Unreal UMG and Blueprints.
- Connect menus, HUDs, and widgets to gameplay systems and data.
- Build reusable UI components and support established UI frameworks.
- Implement navigation and input for controller, mouse, and keyboard.
- Debug UI logic, layout, performance, and integration issues.
- Collaborate with UI/UX, art, design, and engineering teams.
Requirements
- Experience building UI in Unreal using UMG and Blueprints.
- Understanding of Blueprint scripting, events, interfaces, and data flow.
- Strong debugging and problem-solving skills.
- Familiarity with UI navigation, input, scaling, and localization.
- Ability to create clear, maintainable implementations from designs.
- Strong communication skills and a collaborative mindset.
Preferred qualifications
- Experience with Unreal Common UI.
- Familiarity with C++ or console development.
- Professional game experience or a relevant portfolio.
Benefits
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
- Annual and long-term incentives
Skills
- Unreal Engine
- UMG
- Blueprints
- C++
- UI/UX