XDev Props Intern- Undergraduate

Insomniac

United States, Burbank · USA-CA-Burbank · Hybrid · Posted Oct 19, 2026

At a glance

Workplace
Hybrid
Location
United States, Burbank · USA-CA-Burbank
Visa sponsorship
Visa sponsorship not offered

About the role

  • Join Insomniac Games as an X-Dev Prop Artist Intern for Summer 2027 and gain hands-on experience supporting the creation of game-ready props and materials in collaboration with external art partners.
  • Work alongside the X-Dev Props Manager, Art Director, and Lead Artists to support the development of 3D assets that meet the team's artistic vision and technical requirements.
  • Create detailed briefs using images and text to communicate asset requirements to external vendors and review their work throughout production.

Responsibilities

  • Create comprehensive briefs using images and text to communicate asset requirements to external art vendors, with guidance from the X-Dev Props Manager.
  • Review assets from external partners, including 3D Models, Textures, Materials, UVs, and provide clear, actionable feedback throughout production.
  • Support the development and optimization of props during key production stages, including high/low poly, material/textures, and final delivery phases.
  • Help guide external vendors in creating props, including hard surface assets and materials, under the direction of the X-Dev Props Manager, Art Director, and Lead Artists.
  • Collaborate with artists to ensure block-out proxy models and reference images are available for X-Dev Props work with external partners.
  • Apply art tools and best practices using Maya, Substance Painter/Designer, Zbrush, Photoshop to support asset development and review.
  • Help maintain a consistent artistic style across assets while following direction from the Art Director and Lead Artists.
  • Gain practical experience with external art production, asset optimization, and communicating technical and artistic feedback throughout game development.

Requirements

  • Strong skills in modeling, baking and UV layout using Maya, Max, or equivalent.
  • Strong skills in texture and material creation using Photoshop, Substance Painter, Substance Designer.
  • Experience with ZBrush.
  • Ability to review 3D assets, identify areas for improvement, and communicate clear, actionable feedback.
  • Strong written and verbal communication skills, including the ability to interpret technical information, prepare documentation, and present ideas clearly.
  • Strong organizational and time management skills, with the ability to prioritize tasks, manage multiple assignments, and meet deadlines.
  • Ability to solve practical problems, follow written and verbal instructions, and collaborate effectively with artists and external partners.
  • Foundational mathematical skills, including percentages, proportions, basic algebra, and geometry.
  • Willingness to receive direction, incorporate feedback, and work closely with a team.
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate

Preferred qualifications

  • Experience with vehicles and weapons is a plus.

Benefits

  • Relocation assistance is available for eligible candidates.
  • Fixed hourly pay rate

Skills

  • Maya
  • Max
  • Photoshop
  • Substance Painter
  • Substance Designer
  • ZBrush

Insomniac

XDev Props Intern- Undergraduate

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