Character Artist Intern- Undergraduate

Insomniac

United States, Burbank · USA-CA-Burbank · Hybrid · Posted Oct 19, 2026

At a glance

Workplace
Hybrid
Location
United States, Burbank · USA-CA-Burbank
Visa sponsorship
Visa sponsorship not offered

About the role

  • The Character Artist Intern will join the Animation Department at Insomniac Games to gain hands-on experience in game development. Interns will work alongside experienced artists to create models, textures, and corrective blendshapes for characters and props.

Responsibilities

  • Create and refine 3D models and textures for characters and props used in game development.
  • Develop corrective blendshapes for characters and props to support animation.
  • Create efficient UV layouts using Maya or equivalent software.
  • Author textures and materials in Substance Painter to support character and prop development.
  • Collaborate with the Character Art and Animation team to develop and refine assets.
  • Learn game production techniques and workflows through mentorship.

Requirements

  • Currently pursuing a Bachelor's degree working towards Character Art.
  • Expected graduation between May 2026 and December 2029 from an accredited university.
  • Must be available for the entire 12-week internship period.
  • Able to work during one of the specified summer periods: May 17th - August 6th or June 14th - September 3rd.
  • Creative, self-motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and animation.

Preferred qualifications

  • Six to twelve months of related experience and/or training.
  • Python skills.
  • Previous experience with Maya.

Workplace

  • Hybrid working policy applies.

Skills

  • Texturing
  • UV Layouts
  • Corrective Blendshapes
  • Maya
  • Substance Painter
  • Python

Insomniac

Character Artist Intern- Undergraduate

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