Character Artist Intern- Undergraduate
United States, Burbank · USA-CA-Burbank · Hybrid · Posted Oct 19, 2026
At a glance
- Workplace
- Hybrid
- Location
- United States, Burbank · USA-CA-Burbank
- Visa sponsorship
- Visa sponsorship not offered
About the role
- The Character Artist Intern will join the Animation Department at Insomniac Games to gain hands-on experience in game development. Interns will work alongside experienced artists to create models, textures, and corrective blendshapes for characters and props.
Responsibilities
- Create and refine 3D models and textures for characters and props used in game development.
- Develop corrective blendshapes for characters and props to support animation.
- Create efficient UV layouts using Maya or equivalent software.
- Author textures and materials in Substance Painter to support character and prop development.
- Collaborate with the Character Art and Animation team to develop and refine assets.
- Learn game production techniques and workflows through mentorship.
Requirements
- Currently pursuing a Bachelor's degree working towards Character Art.
- Expected graduation between May 2026 and December 2029 from an accredited university.
- Must be available for the entire 12-week internship period.
- Able to work during one of the specified summer periods: May 17th - August 6th or June 14th - September 3rd.
- Creative, self-motivated, and responsible approach to learning and completing assigned work.
- Passion for video games and animation.
Preferred qualifications
- Six to twelve months of related experience and/or training.
- Python skills.
- Previous experience with Maya.
Workplace
- Hybrid working policy applies.
Skills
- Texturing
- UV Layouts
- Corrective Blendshapes
- Maya
- Substance Painter
- Python