Environment and Prop Artist (3-month contract)
Vancouver, BC · CAD 80,000-90,000 / year · 4+ years experience · Remote · Posted Oct 6, 2026
At a glance
- Experience
- 4+ years experience
- Workplace
- Remote
- Location
- Vancouver, BC
- Salary
- CAD 80,000-90,000 / year
About the role
- Blackbird Interactive is seeking an Environment and Prop Artist for a 3-month contract to create high-quality, 3D hard-surface assets.
- Working under the direction of Art Leadership, the artist will maintain strict adherence to established metrics and asset creation practices.
Responsibilities
- Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.
- Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.
- Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.
- Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.
- Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.
Requirements
- 4+ years of experience as hard-surface environment, dungeon or prop artist
- Strong portfolio showcasing work on previous titles or projects in-engine
- Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop
- Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools
- Strong technical execution and problem solving skills.
- Desire to be highly collaborative and eager to take constructive feedback
- Passion for grounded, immersive science fiction
Workplace
- Remote-first workplace, offering flexible work arrangements.
Skills
- Substance Painter
- Photoshop
- Maya
- Blender
- Plasticity
- 3ds Max
- Substance Designer