Senior Visual Story Development Artist - Unpublished R&D Product
Shanghai, China · 8+ years experience · Posted Oct 15, 2026
At a glance
- Experience
- 8+ years experience
- Location
- Shanghai, China
About the role
- As a Visual Story Development Artist at Riot, you will bring characters and stories to life through visual development and cinematic storytelling.
- As a Senior Visual Story Development Artist on the Unpublished R&D Product, you will apply your visual development skills and narrative sensibility to create compelling visual storytelling content.
Responsibilities
- Drive visual development and storytelling, creating and delivering illustrative, animated, and visual narrative content, as well as writing story scripts, to advance character development, worldbuilding, and the player experience.
- Shape character performance, camera composition, cinematography, and editing to create compelling cinematic experiences that align with the project's visual direction.
- Lead projects of varying scales, partnering closely with production to ensure work is delivered on time and to a high standard of quality.
- Leverage cinematic tools and related workflows in Unreal Engine for visual development, storyboarding, animatics, and in-game cinematics.
- Partner with other artists under the direction of the Art Director to build the foundations of character design, story development, and visual worldbuilding.
- Use 2D, 3D, and other relevant tools and technologies to explore new approaches to visual storytelling and advance narrative expression both inside and outside the game.
- Work directly with game development, marketing, and publishing teams to understand their goals and deliver high-quality visual narrative solutions.
- Navigate ambiguous creative spaces with clear communication, adaptability, and sound judgment, while sharing knowledge, supporting collaborators, and balancing execution speed with exceptional quality.
Requirements
- 8+ years of professional experience in directing, concept art, storyboarding, or animation within the video game, film, or animation industries.
- Strong traditional and digital art foundations, with a deep understanding of human and creature anatomy, proportion, movement, and performance.
- Hands-on proficiency with creative software, including 2D and 3D modeling, layout, and animation tools, Unreal Engine, and video editing or compositing software for storyboards, animatics, and final shots.
- Proven ability to work independently in complex or ambiguous creative environments and develop ideas from early narrative beats into complete, clear, and executable visual concepts.
- Strong visual judgment, narrative awareness, and communication skills, with the ability to articulate creative intent and collaborate effectively across disciplines.
- Fluency in Mandarin Chinese.
Skills
- Unreal Engine
- 2D Painting
- 3D Modeling
- Animation
- Storyboarding
- Visual Development
- Video Editing
- Compositing Software
- Cinematography
- Concept Art