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Lead Level Designer

Triple dot studios

Jakarta · TDG - Jakarta · 5+ years experience · Hybrid · Posted Sep 28, 2026

At a glance

Experience
5+ years experience
Workplace
Hybrid
Location
Jakarta · TDG - Jakarta

About the role

  • We are looking for a Lead Level Designer to own the vision, quality, and end-to-end level design process across one or more casual games.
  • You will lead and mentor a team of level designers while staying hands-on with level creation, from concept and prototyping through playtesting, iteration, and final polish.
  • Working closely with Art, Product, Development, Tech Art, and Engineering, you will use player feedback and game data to improve the player experience.

Responsibilities

  • Own the vision and quality of level design across one or more casual titles.
  • Lead, mentor, and support a team of level designers—guiding their creative work and helping them grow.
  • Drive the full level design process from concept to final polish, ensuring levels are engaging, balanced, and in line with business and design goals.
  • Set standards, best practices, and pipelines for level creation, playtesting, and iteration.
  • Partner closely with art, product, and development teams to define feature requirements, tools, and production needs.
  • Analyze game data and feedback to identify trends, opportunities, and pain points—using this insight to inform decisions.
  • Promote rapid prototyping, playtesting, and feedback-driven iteration while contributing ideas and improvements to new and existing projects.
  • Collaborate with tech artists and engineers to improve and expand level design tools.

Requirements

  • 5+ years of experience in game design, with at least 1 year in a lead or senior role.
  • Experience designing levels for games.
  • A deep understanding of player psychology, pacing, challenge, and reward systems.
  • Solid experience working with Unity and basic knowledge of Excel or other balancing tools.
  • Experience in prototyping with AI tools, such as Claude, Gemini, and Codex.
  • Excellent communication, organizational, and collaboration skills.
  • Fluent in English (spoken and written).

Preferred qualifications

  • Experience mentoring or managing other designers is a strong plus.

Benefits

  • Regular company events and rewards
  • Breakfast & Lunch provided in the office
  • BPJS HEALTH
  • BPJS SOCIAL
  • Festivity Allowance
  • Private Health Insurance
  • Employee Assistance Program
  • Family Forming Support
  • English Classes

Workplace

  • Hybrid Working
  • 20 days of remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.

Skills

  • Unity
  • Excel
  • Claude
  • Gemini
  • Codex

Triple dot studios

Lead Level Designer

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