Technical Animator
BLANK, BLANK, Multiple Locations · Cary · Full-time · Posted Sep 29, 2026
At a glance
- Employment
- Full-time
- Location
- BLANK, BLANK, Multiple Locations · Cary
About Epic Games
- Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
- Like what you hear? Come be a part of something Epic!
- Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
- Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
About the role
- Psyonix is searching for a Technical Animator with a passion for expressive character movement to work on Rocket League.
- The heart of this role is rigging, pipeline, animation, and tooling.
- You will collaborate with an internal team, work with vendors, and contribute directly to high-profile trailers related to Rocket League and other IP related projects.
Responsibilities
- Rig and animate characters, props, and vehicles
- Set up assets in Unreal Engine 5; including cloth, physics, blueprints, control rig
- Work closely with modelers, animators, and gameplay engineers to ensure a smooth development pipeline that delivers high-quality assets
- Develop, maintain, and expand robust Python scripts and tools to accelerate animation workflows
- Assist with pipeline tools and working with engine and project leads on continuous improvement of those engine tools
- Create high-quality keyframe animations for characters, creatures, and vehicles when needed for gameplay features
Requirements
- Extensive experience rigging characters in Maya
- A portfolio demonstrating rigging for a range of vehicles, characters, creatures, both body and faces
- Attention to aesthetic detail, especially with regards to character deformation and physics movement
- Solid understanding of animation principles
- Familiarity with the Unreal Engine 5 art pipeline, animation blueprints, and physics
- Positive individual with strong written communication and teamwork skills
- Basic knowledge of AI tools to improve workflow and project pipeline
- Exceptional problem-solver
- Experience developing character pipelines and tools
Preferred qualifications
- Showing both rigging/technical setup and strong keyframe animation examples in portfolio is a big plus
Benefits
- Epic's generous benefit plans
- Discretionary incentive programs
Skills
- Maya
- Unreal Engine 5
- Python
- Blueprints
- Control Rig