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Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die

Behaviour Interactive

Montreal, QC · 5+ years experience · Hybrid · Posted Oct 6, 2026

At a glance

Experience
5+ years experience
Workplace
Hybrid
Location
Montreal, QC

About the role

  • As a Project Manager on 7 Days to Die, you will help drive the day-to-day production of our Content team, working closely with artists, designers, and other development partners.
  • You will bring structure and visibility to a growing, distributed team, ensuring priorities remain clear, plans stay actionable, and teams have what they need to deliver.

Responsibilities

  • Configure products hands-on in first-party portals, including builds, store images, descriptions, and metadata for game updates, DLCs, and other content releases.
  • Working in close collaboration with the production team to coordinate submission and certification across multiple platforms, making sure platform requirements and deadlines are met.
  • Maintain release documentation and tracking for platform-specific deliverables, giving teams clear visibility throughout the release cycle.
  • Act as a key point of contact with first-party partners on submission and certification topics, helping teams navigate requirements and resolve issues.
  • Oversee platform-specific deliverables, submission requirements, and release documentation, maintaining clear visibility throughout the release cycle.
  • Collaborate with Production, Marketing, Brand, and Live Operations to support content launches, pricing, regional availability, and launch activities.
  • Help define, document, and continuously improve release management processes and best practices

Requirements

  • 5+ years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role within the video game or software industry.
  • Experience supporting game, software, DLC, or content releases through structured delivery and certification processes.
  • Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation Content Pipeline/DevNet/FQAWeb, Nintendo portals, or Epic Online Services.
  • Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
  • Exceptional organizational skills and attention to detail, with the ability to manage multiple priorities in a fast-moving environment.
  • Strong communication and stakeholder management skills, with the ability to collaborate effectively across internal teams and external partners.

Preferred qualifications

  • Experience shipping a game is strongly preferred.

Skills

  • Steamworks
  • Microsoft Partner Center
  • PlayStation Content Pipeline
  • DevNet
  • FQAWeb
  • Epic Online Services
  • Jira
  • Confluence
  • Azure DevOps
  • SharePoint
  • Miro
  • Microsoft 365

Behaviour Interactive

Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die

Apply now