Senior Level Artist
Massachusetts · Massachusetts - Remote · Remote · Posted Oct 7, 2026
At a glance
- Workplace
- Remote
- Location
- Massachusetts · Massachusetts - Remote
About the role
- Ghost Story Games is seeking a talented Senior Level Artist to join the team on Judas, a narrative-driven game led by Ken Levine.
- The role involves telling compelling stories through environmental art while crafting spaces and visuals with the needs of gameplay in mind.
Responsibilities
- Prototype and execute on visually stunning environmental spaces that support the script and overall vision of the world.
- Collaborate with level design to support gameplay, keeping in mind navigation, pacing, compositional sight lines, cover, verticality, and AI.
- Serve as the key driver of all visual assets supporting spaces under your responsibility.
- Engage proactively and collaboratively with Art Leadership, Level and Narrative Design, Concept Art, and External Art Vendors to plan, prototype, and implement supporting assets.
- Keep active tabs on the performance profile of all levels under your responsibility, ensuring visual content is authored efficiently and fits within established memory and performance budgets.
- Work cross-functionally with other content disciplines to analyze the overall performance profile of spaces and strategize together on balanced plans for optimization.
Requirements
- Established experience in the game industry as a mid-level to senior Level Artist, preferably with experience working with larger, complex productions.
- Proficient art and technical experience within a real-time Game Engine.
- Experienced eye for form, line, value, rhythm, composition, and crafting deliberate visual hierarchy reads.
- Familiarity with performance evaluation and optimization.
- Experience with effective team-based iteration techniques.
- Ability to learn and understand technical tools and systems.
Preferred qualifications
- Passion for deeply narrative driven games, particularly First Person Shooters.
- Additional traditional art or architecture background.
- Experience working effectively and collaboratively with a diverse mix of internal and distributed teams.
Benefits
- Bonus
- Equity awards
- Medical benefits
- Financial benefits
Skills
- Unreal 4
- Game Engine
- Environmental Art
- Level Design