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Senior Software Engineer, Engine & Tools, Unpublished R&D Product

Riot Games

Sydney · 2+ years experience · Posted Oct 20, 2026

At a glance

Experience
2+ years experience
Location
Sydney

About the role

  • As a Senior Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing AI/ML driven tools and features for one of Riot’s most exciting new games.
  • You will work closely with designers, producers, and other engineers to understand their needs, and will be hands-on in conceptualizing, planning, implementing, and maintaining AI-powered solutions to increase developer efficiency.

Responsibilities

  • Work closely with designers, artists, and other engineers to discover and conceptualize opportunities for AI-powered workflow enhancements
  • Engage with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows
  • Collaborate with artists, designers, QA, and fellow engineers to scope, design, implement, and test AI/ML-based solutions
  • Keep up with technical developments in the industry relating to AI/ML and find practical applications that help address developer and player facing problems
  • Model the team’s best practices for tools architecture and implementation
  • Support and advance the team’s adoption of AI/ML tools for game development through mentorship, documentation, and advocacy
  • Provide documentation and trainings on new tools and workflows to internal customers
  • Mentor more junior engineers as the team scales

Requirements

  • 5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale
  • 2+ years (or equivalent depth) working on game development tools
  • Experience in Unreal Engine
  • Experience working with AI/ML systems in a production-ready environment
  • B.S. in computer science or equivalent experience
  • Proven ability to navigate moderately ambiguous problems with cross-disciplinary stakeholders
  • Strong communication skills across technical and non-technical audiences
  • Proficiency in C++

Benefits

  • Open paid time off policy
  • Paid parental leave (for both primary and secondary carers)
  • Flexible work schedules
  • LAN gaming room and the latest consoles
  • Play fund
  • Medical, Dental and Vision Stipend
  • Wellbeing Reimbursement
  • Donations matching for time and money to non-profits
  • Employee Assistance Program
  • Learning and Development opportunities

Skills

  • Unreal Engine
  • C++
  • PyTorch
  • TensorFlow
  • Pandas
  • Maya
  • Blender

Riot Games

Senior Software Engineer, Engine & Tools, Unpublished R&D Product

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