Senior Software Engineer, Engine & Tools, Unpublished R&D Product
Sydney · 2+ years experience · Posted Oct 20, 2026
At a glance
- Experience
- 2+ years experience
- Location
- Sydney
About the role
- As a Senior Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing AI/ML driven tools and features for one of Riot’s most exciting new games.
- You will work closely with designers, producers, and other engineers to understand their needs, and will be hands-on in conceptualizing, planning, implementing, and maintaining AI-powered solutions to increase developer efficiency.
Responsibilities
- Work closely with designers, artists, and other engineers to discover and conceptualize opportunities for AI-powered workflow enhancements
- Engage with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows
- Collaborate with artists, designers, QA, and fellow engineers to scope, design, implement, and test AI/ML-based solutions
- Keep up with technical developments in the industry relating to AI/ML and find practical applications that help address developer and player facing problems
- Model the team’s best practices for tools architecture and implementation
- Support and advance the team’s adoption of AI/ML tools for game development through mentorship, documentation, and advocacy
- Provide documentation and trainings on new tools and workflows to internal customers
- Mentor more junior engineers as the team scales
Requirements
- 5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale
- 2+ years (or equivalent depth) working on game development tools
- Experience in Unreal Engine
- Experience working with AI/ML systems in a production-ready environment
- B.S. in computer science or equivalent experience
- Proven ability to navigate moderately ambiguous problems with cross-disciplinary stakeholders
- Strong communication skills across technical and non-technical audiences
- Proficiency in C++
Benefits
- Open paid time off policy
- Paid parental leave (for both primary and secondary carers)
- Flexible work schedules
- LAN gaming room and the latest consoles
- Play fund
- Medical, Dental and Vision Stipend
- Wellbeing Reimbursement
- Donations matching for time and money to non-profits
- Employee Assistance Program
- Learning and Development opportunities
Skills
- Unreal Engine
- C++
- PyTorch
- TensorFlow
- Pandas
- Maya
- Blender