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Senior VFX Artist - Unpublished R&D Product

Riot Games

Los Angeles · 5+ years experience · Posted Oct 2, 2026

At a glance

Experience
5+ years experience
Location
Los Angeles

About the role

  • As part of the Real-Time VFX team, you will design and help implement sleek, dynamic, and dramatic special effects that add atmosphere and depth to gameplay.
  • As a Senior VFX Artist on the Riot Discovery Studio (RDS) team, you will play a key role on a small VFX team delivering high-spectacle gameplay experiences.

Responsibilities

  • Design and deliver polished, dynamic visual effects that enhance atmosphere, depth, and gameplay while aligning with the project's creative and stylistic goals.
  • Balance visual impact with gameplay clarity, ensuring effects accurately communicate actions, states, and player-facing information.
  • Autonomously create high-quality VFX by applying a broad range of craft skills, including painting, drawing, animation, and modeling as needed.
  • Establish and apply VFX best practices and scalable solutions, such as VFX theme kits, that support a broad range of production and product goals.
  • Represent the VFX discipline across cross-functional teams, providing subject matter expertise and advocating for the needs, capabilities, and opportunities of visual effects to have maximum player impact.
  • Uphold VFX craft quality standards through mentorship, constructive feedback, documentation, and accountability within the discipline.
  • Collaborate closely and proactively with VFX teammates, balancing complementary expertise and contributing to the ongoing development of the team and discipline.
  • When possible, contribute to the broader Riot VFX community by shaping initiatives, sharing expertise, and advancing discipline-wide goals.
  • Support healthy and effective team operations by participating in team rituals, meeting commitments and deadlines, identifying opportunities for improvement, and assisting product leadership with operational needs when necessary.
  • Take ownership of professional growth by maintaining and regularly engaging with a development plan in partnership with your manager.

Requirements

  • BA in Game Art Development (or equivalent experience)
  • 5+ years of games industry experience as a real-time VFX Artist
  • 5+ years of professional experience and use of Unreal, Unity, or any relevant game engine
  • Proficiency with relevant DCC tools such as Maya, Photoshop, or Substance Designer, and implementation of this work into a game engine
  • Professional experience working on immersive, fast-paced, VFX that informs visual choices while maintaining clean, crisp gameplay readability
  • Experience mentoring and supporting other artists, providing thoughtful feedback and guidance, and collaborating effectively across disciplines

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Medical insurance
  • Dental insurance
  • Life insurance
  • Parental leave for employee, spouse/domestic partner, and children
  • 401k with company match

Skills

  • Unreal
  • Unity
  • Maya
  • Photoshop
  • Substance Designer
  • Adobe Animate
  • AfterEffects
  • Houdini
  • FumeFX
  • Embergen
  • Substance Painter

Riot Games

Senior VFX Artist - Unpublished R&D Product

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