
Sr. Game Designer - Soulframe
London, Ontario or Remote · London Ontario · CAD 90,000-110,000 · 5+ years experience · Posted Oct 2, 2026
At a glance
- Experience
- 5+ years experience
- Location
- London, Ontario or Remote · London Ontario
- Salary
- CAD 90,000-110,000
About Digital extremes
- Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 75 million registered players on PC, PS4™, PS5™, Xbox One™, Xbox Series X/S™, Nintendo Switch™, and iOS™. The studio's most recently announced project is the much anticipated Soulframe®, an open-world action-fantasy MMORPG title that is currently under development.
- Digital Extremes is headquartered in London, Ontario, Canada, and is proud to be selected as one of Canada's Top 100 Employers.
- For more information and exciting news related to Digital Extremes, please visit www.digitalextremes.com.
About the role
- The Senior Game Designer - Soulframe will be responsible for defining and executing the core user experience, which includes user interface, main character locomotion and combat, enemy locomotion and Artificial Intelligence, mini-games, and co-op-related gameplay features.
- This incumbent will possess exceptional communication skills in written, visual, and verbal forms, and must be able to drive implementation of their ideas from concept to final polish.
Responsibilities
- Lead and mentor the design team to help deliver the creative vision and product goals for the game.
- Collaborate with animation, programming, and level design teams to deliver a polished player experience.
- Guide and collaborate with the tools team to enhance the development flow for gameplay, ensuring efficient and flexible processes for rapid iteration and testing.
- Fully understand, articulate, and champion the product goals and creative vision for the game across disciplines.
- Analyze data, player feedback, and internal playtests to refine and iterate on designs.
- Document and communicate game design concepts clearly, ensuring alignment across all development teams.
- Stay up-to-date with industry trends and innovations in enemy and boss design, bringing fresh ideas to the team.
- Participate in playtests, providing and receiving constructive feedback to continuously improve combat encounters.
Requirements
- 5+ years of experience as a Designer in the video game industry.
- Proven experience designing and implementing ideally in live service or multiplayer environments.
- Must have experience working on a 1st-person or 3rd-person game.
- Strong understanding of player feedback loops, hit detection, and animation timing to create responsive and satisfying combat interactions.
- Experience with game engines and familiarity with tools for designing games.
- Ability to analyze gameplay data and user feedback.
- Strong communication skills and the ability to work effectively with cross-disciplinary teams.
- Detail-oriented and capable of managing multiple tasks in a fast-paced development environment.
Workplace
- Hybrid/Remote or full on-site in our studio in London, Ontario
Skills
- Game Engines