Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem
Los Angeles · 5+ years experience · Posted Oct 14, 2026
At a glance
- Experience
- 5+ years experience
- Location
- Los Angeles
About the role
- As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
- As a specialist in Performance, you will be leveraging your deep experience and expertise in profiling, benchmarking, optimization, and performance analysis to help game teams solve complex challenges hands-on and deliver central solutions.
Responsibilities
- Be hands-on in development, writing excellent code that sets a high standard for other engineers.
- Work with leadership on prioritization of work efforts and identifying opportunities for impact.
- Partner with game teams to diagnose issues and improve player-facing performance.
- Partner with infrastructure teams to analyze and drive recommendations around bandwidth optimization, server density, resource utilization, etc.
- Improve and optimize the developer experience, including improving cook and build times, editor load times, and understanding and fixing developer pain points.
- Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
- Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
- Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
- Work with stakeholders across the organization to address their pain points and exceed their expectations for how optimization and performance improvements can be realized without sacrificing quality.
- Mentor senior engineers on your team and enable them to deliver complex projects.
Requirements
- 5+ years of software engineering experience
- Expertise with C++
- Experience working with modern video game engines
- Experience working with large game teams
- Experience working with large code bases
- Experience debugging, profiling and optimizing complex projects
- Strong knowledge of common game and software design patterns
- Experience collaborating with teammates across multiple disciplines
- Experience shipping games across multiple platforms
- Experience with profiling tools like Unreal Insights or Pix
Preferred qualifications
- Experience with Unreal Engine 5
- Experience building online games
- Experience with rendering in Unreal Engine titles
Benefits
- open paid time off policy
- flexible work schedules
- medical insurance
- dental insurance
- life insurance
- parental leave for you, your spouse/domestic partner, and children
- 401k with company match
Skills
- C++
- Unreal Engine
- Unreal Insights
- Pix