Riot Games logo

Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem

Riot Games

Los Angeles · 5+ years experience · Posted Oct 14, 2026

At a glance

Experience
5+ years experience
Location
Los Angeles

About the role

  • As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
  • As a specialist in Performance, you will be leveraging your deep experience and expertise in profiling, benchmarking, optimization, and performance analysis to help game teams solve complex challenges hands-on and deliver central solutions.

Responsibilities

  • Be hands-on in development, writing excellent code that sets a high standard for other engineers.
  • Work with leadership on prioritization of work efforts and identifying opportunities for impact.
  • Partner with game teams to diagnose issues and improve player-facing performance.
  • Partner with infrastructure teams to analyze and drive recommendations around bandwidth optimization, server density, resource utilization, etc.
  • Improve and optimize the developer experience, including improving cook and build times, editor load times, and understanding and fixing developer pain points.
  • Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
  • Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
  • Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
  • Work with stakeholders across the organization to address their pain points and exceed their expectations for how optimization and performance improvements can be realized without sacrificing quality.
  • Mentor senior engineers on your team and enable them to deliver complex projects.

Requirements

  • 5+ years of software engineering experience
  • Expertise with C++
  • Experience working with modern video game engines
  • Experience working with large game teams
  • Experience working with large code bases
  • Experience debugging, profiling and optimizing complex projects
  • Strong knowledge of common game and software design patterns
  • Experience collaborating with teammates across multiple disciplines
  • Experience shipping games across multiple platforms
  • Experience with profiling tools like Unreal Insights or Pix

Preferred qualifications

  • Experience with Unreal Engine 5
  • Experience building online games
  • Experience with rendering in Unreal Engine titles

Benefits

  • open paid time off policy
  • flexible work schedules
  • medical insurance
  • dental insurance
  • life insurance
  • parental leave for you, your spouse/domestic partner, and children
  • 401k with company match

Skills

  • C++
  • Unreal Engine
  • Unreal Insights
  • Pix

Riot Games

Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem

Apply now