Staff Software Engineer, Tools (Services) - Central Creative
Los Angeles · 3+ years experience · Posted Sep 24, 2026
At a glance
- Experience
- 3+ years experience
- Location
- Los Angeles
About the role
- The Staff Software Engineer for Central Creative Tools will drive technical initiatives and develop tools that power content creation workflows.
- This role involves hands-on development and architectural planning for Digital Asset Management (DAM) systems to support game team creative ecosystems.
- The engineer will collaborate with artists, discipline leads, and other engineers to implement long-term tooling visions.
Responsibilities
- Implement foundational elements of the studio’s Digital Asset Management (DAM) system.
- Write high-quality code that sets a standard for other engineers.
- Evaluate, integrate, and operate AI-assisted engineering tools to improve developer productivity.
- Implement new components and feature sets for data platform solutions including backend services, deployment, and monitoring.
- Help teams navigate ambiguity by breaking down problems, identifying risks, and communicating trade-offs.
- Champion the technical vision, architecture, and execution for the tools engineering team.
- Collaborate with production, design, art, and engineering teams to deliver scalable tools.
- Provide documentation and training on new tools and workflows to internal customers.
- Partner with game developers, infrastructure engineers, and QA teams to align release processes.
Requirements
- 6+ years of professional experience in software engineering, including delivering live or shipped products at scale.
- 3+ years working on game development tools.
- Experience supporting AI/ML platforms, inference services, model-serving systems, data pipelines, or GPU-backed workloads.
- Experience with distributed system architectures and maintaining large scale cloud services (AWS RDS, S3, EC2).
- B.S. in computer science or equivalent experience.
- Proven ability to navigate ambiguity and influence cross-functional stakeholders.
- Strong communication skills across technical and non-technical audiences.
- Proficiency in GoLang, Java, C++, and C#.
- Experience working with large game teams and large code bases.
- Experience collaborating with teammates across multiple disciplines.
Benefits
- Open paid time off policy
- Flexible work schedules
- Medical insurance
- Dental insurance
- Life insurance
- Parental leave
- 401k with company match
Skills
- GoLang
- Java
- C++
- C#
- AWS RDS
- AI/ML Platforms
- Data Pipelines