Riot Games logo

3D Character Artist - Unpublished R&D Product

Riot Games

Shanghai, China · 5+ years experience · Posted Oct 15, 2026

At a glance

Experience
5+ years experience
Location
Shanghai, China

About the role

  • As a 3D Character Artist on the Unpublished R&D Product, you will translate character concepts into game-ready assets that meet technical and design requirements.
  • You will contribute throughout the character production process, from concept to final implementation, and collaborate with multiple disciplines and external partners to deliver consistently high-quality character assets.

Responsibilities

  • Use your knowledge of stylized character art to create high-quality 3D character models.
  • Interpret and execute character concepts while considering technical and design constraints such as polygon counts, texture memory, and topology.
  • Understand the complete asset creation process, from concept design, modeling, baking, and texturing through successful integration into the game.
  • Review and provide guidance on character content created by external partners, helping maintain stylistic consistency, quality standards, and project budgets.
  • Collaborate with other teams and disciplines to plan and drive the production and delivery of character assets.
  • Help mature character asset pipelines and establish best practices for high-quality and efficient asset creation.
  • Maintain a strong focus on in-game performance, readability, and long-term maintainability while meeting the visual quality bar.

Requirements

  • 5+ years of professional character modeling experience.
  • Experience with stylized rendering or cel-shaded rendering.
  • Experience shipping game content.
  • Professional experience with modeling, sculpting, baking, and texturing tools such as Maya, ZBrush, Substance, and Photoshop.
  • Strong understanding of stylized shape language, with the ability to represent a wide range of character looks through an economy of form and detail.
  • Understanding of technical constraints, performance requirements, and in-game integration workflows for character assets.
  • Strong cross-functional communication and collaboration skills, with the ability to work effectively with Design, Technical Art, Engineering, and external partners.
  • Strong ownership and problem-solving skills, with the ability to move work forward consistently within clear goals and complex constraints.
  • Proficiency in Mandarin Chinese

Skills

  • Maya
  • ZBrush
  • Substance
  • Photoshop
  • Unreal Engine

Riot Games

3D Character Artist - Unpublished R&D Product

Apply now