Senior UX/UI Artist, Clash Royale
Helsinki · 5+ years experience · Full-time · Onsite · Posted Oct 19, 2026
At a glance
- Experience
- 5+ years experience
- Employment
- Full-time
- Workplace
- Onsite
- Location
- Helsinki
About supercell
- Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.
- So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects.
- [https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]
About the role
- Supercell is seeking an experienced and passionate Senior UX/UI Artist to join the Clash Royale team in Helsinki.
- This is a hands-on, high-impact art role focused on creating beautiful, polished UI art and intuitive user flows for an ever-evolving live game.
- You will work closely with a tight-knit team of artists and game designers to turn new concepts, features, and events into clear, delightful, high-quality visual experiences.
Responsibilities
- Create high-quality UI screens, elements, and assets for a live mobile game.
- Create polished UI animations and motion treatments that make the interface feel responsive, satisfying, and alive.
- Work closely with Designers to translate wireframes, flows, and feature designs into visually polished, production-ready UI.
- Design and map out complete user flows for new game modes and features, breaking down complex designs into intuitive interaction steps.
- Collaborate with developers to ensure UI assets and animations are implemented correctly and efficiently in the game.
- Understand and align your work with feature goals, player needs, community feedback, and live game priorities.
- Maintain and evolve the game’s UI visual language while respecting the existing art direction and established game conventions.
- Proactively seek feedback and alignment from relevant stakeholders, including art direction, design, development, marketing, and community.
- Improve the quality, consistency, readability, and polish of existing UI across the live game.
- Help build and maintain reusable UI components, visual standards, and production practices that make future UI work faster and better.
Requirements
- 5+ years of experience in UX/UI design or Game Art, with a versatile background in fast-paced, agile live-game or production environments.
- A strong portfolio demonstrating excellent UI art, craft, visual polish, readability, and attention to detail.
- Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability.
- Strong UX focus with a proven ability to break down complex game modes and mechanics into clear information hierarchies and intuitive user flows.
- Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces.
- Proficiency in Photoshop or similar 2D art production tools.
- Experience working with animation tools, or willingness to learn Adobe Animate / Flash and other tools used in our UI production pipeline.
- Ability to work independently in a small team, organize your own work, and move features forward without heavy process.
- Ability to adapt to an existing art direction and create UI that feels native to the game.
- Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI.
Preferred qualifications
- Familiarity with working in a live game environment.
- Familiarity with and passion for Clash Royale.
- Experience with Adobe Animate / Flash.
- Experience with 3D software.
- Background as a Game Artist, Graphic Designer, or Marketing Artist.
- Experience with LiveOps features, events, offers, shops, rewards, or other live-game UI.
- Experience creating or maintaining UI style guides, component libraries, or reusable asset systems.
- Experience using AI-assisted tools responsibly to improve efficiency, iteration speed, or production quality.
Benefits
- Relocation support for employees and family members
Workplace
- Based in our Helsinki office, onsite, where the majority of Clash Royale team and key stakeholders are located
Skills
- Photoshop
- Adobe Animate
- Flash
- UX/UI Design
- Motion Design
- Game Art