World Artist

skybox labs

Burnaby · USD 85,000-140,000 · Hybrid · Posted Oct 8, 2026

At a glance

Workplace
Hybrid
Location
Burnaby
Salary
USD 85,000-140,000 · Base salary

About the role

  • Join one of Vancouver’s fastest growing game teams on a cutting-edge AAA title set in an upcoming immersive world as an experienced World Artist.
  • Have genuine agency and high impact over key world-building elements while helping define beautiful, highly playable environments.

Responsibilities

  • Asset Modelling & Kit Creation: Create both hard surface and organic assets to build complex and diverse scenes across the world.
  • Layout & Composition: Create compelling layouts in Unreal Engine 5 while collaborating closely with Level Design to balance gameplay flow for spatial organization and composition.
  • World Integration: Build, populate, and refine world environments, open-world areas, and thematic Points of Interest (interior and exterior).
  • Optimization: Balance visual quality with technical performance limits to ensure scenes run smoothly at target frame rates.
  • Cross-discipline collaboration: Work actively with a multidisciplinary experienced team to ensure visual fidelity and seamless gameplay execution.

Requirements

  • Multiple years of experience working as an intermediate or senior Artist on a AA or AAA game team.
  • A strong, complete portfolio showcasing various environmental assets, complete environments with asset placement, strong compositional skills, and attention to detail.
  • Proven experience with semi-realistic to hyper-realistic environments and assets.
  • Working knowledge of UE5.
  • Proficient with Maya for hard-surface modeling and scene assembly, and ZBrush for high-poly organic sculpting.
  • Proactive communication: Highly engaged and articulate; driven by daily collaboration.
  • Drive & Adaptability: Self-motivated, highly adaptable to evolving project needs, and comfortable taking ownership of deliverables in a dynamic environment.

Preferred qualifications

  • Specialized experience with the foliage creation pipeline and Speedtree.
  • Organic asset modeling and Zbrush.
  • Knowledge creating or modifying materials in Unreal Engine to achieve visual targets.

Benefits

  • Annual bonus
  • Up to 3% RRSP matching available
  • Comprehensive health benefits
  • Supportive Maternity and Parental Leave policy
  • Employee Assistance Program
  • 3 weeks of vacation leave
  • Free gym at the Burnaby Studio

Workplace

  • Hybrid work team requiring 3-days a week in the Burnaby studio.

Skills

  • Unreal Engine 5
  • Maya
  • ZBrush
  • Speedtree

skybox labs

World Artist

Apply now