
At a glance
- Location
- Canada
About the role
- The Senior Producer will oversee the production of one or more development teams at Skeleton Key, a division of Wizards of the Coast.
- This role involves managing schedules, dependencies, team capacity, and obstacles to ensure the successful progression of deliverables.
- The position serves as the on-site point of contact for the Montreal studio, coordinating daily operations with HR, IT, and administration.
Responsibilities
- Take charge of and maintain production schedules for one or more teams.
- Track content throughout development processes involving multiple teams to coordinate dependencies and deliveries.
- Act as a resource for the team to help build connections, overcome development obstacles, and resolve problems.
- Serve as the on-site point of contact for the Montreal studio location.
- Manage daily operational needs in collaboration with HR, IT, and studio administration.
- Facilitate team meetings with clear agendas and produce reliable meeting minutes.
- Advocate for team needs regarding capacity, production pace, and priorities.
- Build positive relationships and trust between all teams.
- Communicate effectively across multiple teams and organizational levels.
- Monitor team performance metrics to report on production pace, project status, and progress toward goals.
Requirements
- At least 5 years of confirmed experience in AAA game development within multidisciplinary teams.
- Participation in the delivery of at least one AAA title.
- Deep experience in all phases of game development from concept to launch.
- Knowledge of development methodologies such as Scrum, Kanban, and Waterfall.
- Experience managing planning, schedules, and team roadmaps.
- Solid experience with project planning, presentation, and documentation tools, specifically Jira.
- Experience with on-site studio operations or office management.
- Strong interpersonal skills with an empathetic approach.
- Autonomy, initiative, and motivation to help teams succeed.
Preferred qualifications
- Experience in production within a gameplay or combat team with cross-disciplinary coordination.
- Direct experience delivering character-centric action, combat, or systems-driven gameplay in AAA production.
- Knowledge of Unreal Engine development processes and dependencies.
- Experience coordinating with external vendors and co-development partners.
- Experience defining and implementing production process improvements.
- Experience working on RPGs or narrative-driven games.
Benefits
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
- Annual and long-term incentive programs
Workplace
- Role is based in Montreal, Quebec.
- Acts as the on-site point of contact for the Skeleton Key Montreal studio.
Skills
- Jira
- Scrum
- Kanban
- Unreal Engine