At a glance
- Workplace
- Remote
- Location
- Remote · Remote - WA
About the role
- Insomniac Games is seeking a Senior Gameplay Animator to create top-quality gameplay animation.
- This role involves collaborating with multidisciplinary teams to integrate animations that support the creative, narrative vision, and technical requirements of the game.
- The Senior Gameplay Animator works independently with minimal supervision.
Responsibilities
- Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.
- Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
- Independently troubleshoot and resolve issues that arise.
- Utilize motion capture data and hand key animation to create believable characters.
- Handle gameplay responsibilities including hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
- Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
- Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
- Perform other duties as may be assigned.
Requirements
- Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume, along with basic algebra and geometry concepts.
- Advanced knowledge of Maya.
- Knowledge of common state machine flow in any game engine required.
Preferred qualifications
- Insomniac proprietary tools
- MotionBuilder
- Adobe Premiere
Benefits
- medical
- dental
- vision
Skills
- Maya
- Microsoft Office Suite
- MotionBuilder
- Adobe Premiere